![]() ![]() Players can mark off numbers in any order they choose, but once a number is marked off in a row, they cannot mark off any lower numbers in that same row. For example, if they roll a 4 on the red die, they can mark off the number 4 in the red row on their score sheet.Īfter the active player has marked their score sheet, their turn is over and the next player becomes the active player. If they choose to use an extra die, they announce the value of the die and mark it off on their score sheet. The active player can also choose to use one or more of the extra dice, but only they can mark off numbers on their score sheet using the extra dice. For example, if the active player rolls a 6 and a 3 on the white dice, they would announce "9," and all players can then mark off the number 9 in one of the colored rows. ![]() All players can then mark off that number in one of the four colored rows on their score sheet. The active player then announces the sum of the two white dice. The two white dice are the "normal" dice, while the other three are "extra" dice. Game Play: On each turn, the active player (the one whose turn it is) rolls six dice - two white, one red, one yellow, and one green. ![]() The score sheet has four colored rows of numbers, with the numbers 2-12 in each row. Perparation: Each player gets a score sheet and a pen.
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